Categories
Campaign Rules/Setting

Vampire: The Masquerade

The following are offered by a few GMs on an ongoing basis, but they don’t have sole ownership over the system: If you’re interested in running some Vampire: the Masquerade, reach out to the organisers and we’ll get you set up! You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of […]

Categories
Campaign

Hubris

Legend states that Hubris was created from the fetid corpse of a long-dead god. Hubris is a land of terrible creatures, grand inequality, strange and cruel gods, dangerous magic, opulent nobility, destitute commoners, people that have become corrupted and turned to savage beasts, constant wars, and worse. The kingdoms are not kind or benevolent: In […]

Categories
Campaign

Alien: Chariot of the Gods

June 2019, the Cinematic Starter Kit PDF for the recently announced Alien RPG from Free League Publishing has reached my inbox and I’m preparing to run it. With a handful of keen players we ran through the scenario in just over 4 hours. The tension was palpable at the table. One of the players, Ian, […]

Categories
Campaign

D&D Theros

The caprice of the gods. The destiny of heroes. Great journeys into monster-infested wilds, and mythic odysseys to the edge of the world and back. The roots of Theros lie in the myths of ancient Greece, tales dominated by gods, heroes, and monsters. These elements of adventure fill the realms of Theros, Dungeons & Dragons […]

Categories
Campaign

Blackwater Creek, part 3

Spoiler Warning This game report will (hopefully) be an entertaining read and be a useful resource, both for GMs in particular to see one route this scenario can take if they are thinking of running it, and for people who just want to get a feel for a Call of Cthulhu game. If you are […]

Categories
Campaign

Blackwater Creek, part 2

Spoiler Warning This game report will (hopefully) be an entertaining read and be a useful resource, both for GMs in particular to see one route this scenario can take if they are thinking of running it, and for people who just want to get a feel for a Call of Cthulhu game. If you are […]

Categories
Campaign

Blackwater Creek, part 1

Spoiler Warning! This game report for the scenario Blackwater Creek will (hopefully) be an entertaining read and be a useful resource, both for GMs in particular to see one route this scenario can take if they are thinking of running it, and for people who just want to get a feel for a Call of […]

Categories
Campaign Rules/Setting

Call of Cthulhu

Journeys into the strange and terrifying, where many are left broken and torn upon the road to glimpsing the true face of what lies beyond the veil of our mundane reality. Your characters are expendable; their sanity fragile; their foes vast beyond the mind’s ability to grasp. Will they be able to face unknowable horrors, […]

Categories
Campaign

The Mystery Landscape

TALES FROM THE LOOP is a kind of alternative history setting. Technological and scientific breakthroughs in the 1950’s change the course of history and as we pick up in this fictional 1980’s setting where our protagonists, Kids, deal with robots who roam the countryside, special vehicles that can hover, strange and fantastic technologies, all the […]

Categories
Campaign

D&D Ravnica

City of Guilds, intrigue and politics. The once bountiful Ravnica has collapsed back into civil war. Work with the living guildpact, Jace Beleron, form alliances and run the implicit maze. Do you have what it takes to survive in this most famous of MTG City-planes (5e rules all sourcebooks). A brief outline of Ravnica and […]